// prg6-6 過關場景切換至遊戲場景 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class ClearDirector : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if(Input.GetMouseButtonDown(0)) { SceneManager.LoadScene("GameScene"); } } }