using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShipControl : MonoBehaviour { public GameObject Bullet; //宣告一個物件叫Bullet // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (Input.GetKey(KeyCode.RightArrow)) { gameObject.transform.position += new Vector3(0.1f, 0, 0); } if (Input.GetKey(KeyCode.LeftArrow)) { gameObject.transform.position += new Vector3(-0.1f, 0, 0); } if (Input.GetKeyDown(KeyCode.Space)) { Vector3 pos = gameObject.transform.position + new Vector3(0, 0.6f, 0); Instantiate(Bullet, pos, gameObject.transform.rotation); } } }