using System.Collections; using System.Collections.Generic; using UnityEngine; public class BottomSideFunction : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnTriggerEnter2D(Collider2D col) //碰撞事件 { if (col.tag == "Enenmy") //如果標籤是Enemy { Destroy(col.gameObject); //消滅碰撞的物件 } } }